Publications
2027
Under review, 2027
2026
SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenes
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality (ISMAR '26), IEEE, 2026
Mix3R: Zero-shot Interactive 3D Scene Reconstruction from a Single Image in Mixed Reality
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2026 (Proc. IEEE ISMAR 2026)
2025
Architectural Elements Augmentation from 2D Artworks for Spatial Experience of AR Exhibition
2025 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct)
Instance-Aware Object-Centric 3D Map Generation Framework
Korea Computer Congress (KCC 2025)
2024
A Video-based Framework for Collecting Whole-body and Hand Motion Data
Korean HCI Society Conference (HCI Korea 2024), pp. 87–91
Finger Motion Generation for Captured Whole Body Motion
Korea Computer Graphics Society Conference (KCGS 2024), pp. 111–112
Measurement of VR Motion Sickness and Analysis of User Behavior Using VR Game and SSQ
Korean HCI Society Conference (HCI Korea 2024), pp. 37–42